Telltale Developer: iPhone More Powerful Than Wii

Them's fighting words

iphone_vs_wii


A games programmer recently spouted off about the Wii's technical limitations on Telltale Games official message board in an attempt to defend the company's position on its recent WiiWare release, Tales of Monkey Island: Episode 1, IGN reports.

 

When a poster began a new thread to complain about the poor framerate in the game, a programmer by the handle "Yare" stepped in.  He defended the company (sort of), saying "... The Wii is just not a powerful console. An iPhone is much more powerful than a Wii, even."

 

At first, the post may have seemed to be conjecture, which resulted in other posters responding with the notion that he was using "strong words."  Yare didn't back down, saying "And I stand by them. The Wii and DS are extremely underpowered and their popularity doesn't remove the hardware limitations."

 

While we can't confirm whether the iPhone would be considered more powerful than the Wii, the two systems differ so much that game development rarely overlaps them.  Seeing as other WiiWare games have had little trouble running in the past, more investigation would be needed to see what the trouble is with the game, and how it stacks up to the iPhone.

 

Which brings up the point that WiiWare isn't representative of the entire Wii platform.  And since Telltale is well-versed in the downloadable side of the Nintendo system, I'm sure this wasn't considered.

 

Has anyone picked up Tales of Monkey Island: Episode 1 on WiiWare yet?  Let us know if you're experiencing a noticeable framerate drop!


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