Archive for February, 2010
High Voltage set to deliver weapon and magic based 3D-fight game for Wii
Today Sega signed on as publisher for High Voltage Software's upcoming weapon and magic based 3D-fight game Tournament of Legends, set to launch exclusively for Wii in May 2010.

"Tournament of Legends is a perfect Wii game" said Sean Ratcliffe, Vice President of Marketing at SEGA of America. "High Voltage are delivering yet another fantastic looking game and their roster of gods, demons and warriors is unlike any other brawler out there. I can imagine that fathers and sons will be using a quick fight on Tournament of Legends as the ultimate tie-breaker in family disputes!"
High Voltage Software also teamed up with Sega to publish The Conduit. Tournament of Legends will utilize the same Quantum 3 engine that powered The Conduit.

Eric Nofsinger, COO of High Voltage, had this to say about their upcoming 3D fighter:
"With Tournament of Legends, we want to take the Wii weapon-based fighting to a bigger place. Along with a wide selection of blade weapons and animated magic attacks we've achieved rich graphical effects and detailed, epic characters with the Quantum 3 engine. The mythological characters are some of the biggest 3D playable characters on Wii."
Tournament of Legends was first announced last year, under the name Gladiator A.D. The game features a variety of mythological creatures, such as a Minotaur, a Gladiator, a Valkyrie and more--all in battle against each other.
With the game's announcement, Nofsinger famously claimed High Voltage would show "the true potential of the Wii" with their upcoming titles.
Look for Tournament of Legends to hit store shelves exclusively for Wii on May 18, 2010.
Metroid creator Yoshio Sakamoto says Other M is ideal form of old Metroid
Metroid co-creator Yoshio Sakamoto has revealed new details on the upcoming new Metroid: Other M for Wii. Sakamoto says Other M will be different than any other Metroid because it will show the human side of Samus.

In an interview with Famitsu, Sakamoto explained why Metroid: Other M will be unique.
"[Metroid: Other M] different from the rest of the series, this time we're strongly depicting the human side of Samus through such things as movies. She's a strong woman, but she also has a fragile side. We want to make a game whose charms can be felt from the story areas and these human touches as well. It's an action game, but it's capable of having a clear emotional side."
Sakamoto went on to say "This Metroid is being developed with the aim of the ideal form of the old Metroid,"
Just how good will this Metroid be? Sakamoto believes the Wii makes a game like Other M possible.
"It's a game that can be realized because of the Wii" he said.
Zelda's producer, Eiji Aonuma confirms new Zelda Wii to require Motion Plus
Nintendo producer Eiji Aonuma has revealed that the upcoming Legend of Zelda Wii title will require Wii Motion Plus. Aonuma also confirmed that he aims to have a playable demo of the Zelda Wii sequel at this June's E3 trade show.

In an interview with Japanese video game magazine Famitsu, Aonuma explained the reasons behind making Zelda Wii Motion Plus exclusive were obvious.
"After actually making it compatible, it just feels so natural. Link's sword and the controller that you're holding become one." said Aonuma.
Anouma says the game will emphasize the ability to swing Link's sword freely, and said the way you fight enemies will be the key to solving some puzzles.
Previously, Aonuma confirmed Motion Plus improvements, but it was not known the game would be Motion Plus exclusive.
"The fact of the matter is that MotionPlus was actually not conceived at the beginning of the development of this new Wii version of the game," Aonuma explained.
The Zelda producer said his team is hard at work to create a playable version of Zelda Wii for this June's E3 trade show.
"I'd like to show something playable," said Aonuma.
Aonuma said he is pushing the team for a release due to increasing fan anticipation. However, when pressed by Famitsu for specifics, Aonuma would only say "We'll work hard in order to get you playing it as soon as possible."
Aonuma added that Zelda Wii's development is moving forward smoothly, saying "We've progressed in development since last year. At present, the core areas have come into clear view."
Nintendo has previously said we can expect a new Wii Zelda in 2010, "when it's perfect".